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Tvrropes jupiter hell
Tvrropes jupiter hell







Brutal Bonus Level: Each moon contains "branches" that differ from the regular path in terms of environment and enemy spawns, and at the end of each branch is a special level filled with tough enemies and better rewards than the moon's standard levels.Either way, the extra dialogue serves to warn players that they're facing an Elite Mook. Bring It: The marine often says something to this effect when facing Exalted enemies that is, when he's not saying something along the lines of " This Is Gonna Suck".Its decent accuracy, reliable damage, and plentiful ammo will see you through a good chunk of the early game before it's replaced by a more advanced weapon. Boring, but Practical: The 9mm auto-rifle.It increases critical hit percentage with any pistol or SMG, but has a short cooldown. Boom, Headshot!: Interestingly, this is a mid-level skill that's only available to the Technician class.But he can (and does) vow to make the demons sorry that they ever heard of him. Bolivian Army Ending: After defeating the Summoner/the Harbinger and clearing Dante Station/Beyond the marine doesn't get to go home.Blood Knight: Jupiter's moon bases have been overrun by demonic forces and the marine (initially) has no idea what the hell happened, but he's clearly not disturbed in the least by the nonstop carnage.

tvrropes jupiter hell

  • BFS: The Soulstealer, a powerful two-handed sword that gets stronger the more enemies you kill with it, and adds health with every kill.
  • Rocket (and other) launchers are awesome weapons until an enemy closes to melee range and there isn't a wall in the right position to hit them without blasting yourself, too.
  • Such weapons are excellent for a character that does have the relevant traits but not you.
  • As with DRL, ADV and unique weapons are often hit by this trope if your build doesn't specialize in their weapon type.
  • The Marine class has a downplayed version of that with Survivor, which prevents death once per level, but only if the HP amount at the start of the turn was already higher than 25 (20 at upgraded level).
  • The Scout class's Second Wind trait saves them from death and heals them to 50%, but only once per run.
  • Auto Doc: Medical stations allow players to heal, extract a medkit, or permanently raise their maximum health.
  • If you take Wizard master trait as Technician you can summon a drone yourself. However, the security drones also hit harder than any grunt with the respectable firepower of a 9mm auto-rifle, while the military drones also possess better anti-armor damage with their 7.62mm ammo.

    tvrropes jupiter hell

    Security drones are the most fragile opponents in the game, with about half HP of even the basic former grunts, with combat drones being on par with them and the military drones possessing the same 30 HP as most hellish/former CRI enemies. Attack Drone: Come in the security, combat and military varieties.Artificial Stupidity: If you slip out of sight, former human-type enemies will mindlessly break cover and/or follow you around corners, making it much easier for you to blast them.Armor-Piercing Attack: 7.62mm weapons, especially rifles, punch through armor far better than standard 9mm.Arbitrary Gun Power: For balancing reasons, a single 9mm bullet fired from an SMG, auto rifle or a chaingun will do at most half the damage it'll deal if shot out of a pistol.









    Tvrropes jupiter hell